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Vanilla Enhancement ​

Introductions to Enhancable Items ​

Note: The following introductions describe vanilla attribute enhancements. Whether an item is enhancable can be configured in the config.


Swords ​

Wood, Gold, Stone, Copper, Iron, Diamond, Netherite

  • Before +10: +Attack per level
  • After +10: +Additional Attack Speed per level
  • Note: The vanilla negative attack speed will be displayed.

Axes ​

Wood, Gold, Stone, Copper, Iron, Diamond, Netherite

  • Before +10: +Attack per level
  • After +10: +Additional Attack Speed per level
  • Note: The vanilla negative attack speed will be displayed.

Armor ​

Leather, Copper, Gold, Chainmail, Iron, Diamond, Netherite

  • Before +10: +Armor per level
  • After +10: +Additional Health per level

Shields ​

  • Before +10: +Durability per level
  • After +10: +Additional Health per level

Tridents ​

  • Before +10: +Attack per level
  • After +10: +Additional Attack Speed per level
  • Note: The vanilla negative attack speed will be displayed.

Bows ​

  • Before +10: +Power per level
  • After +10: +Additional Movement Speed per level

Crossbows ​

  • Before +10: +Piercing per level
  • After +10: +Additional Movement Speed per level

Turtle Shells ​

  • Before +10: +Armor per level
  • After +10: +Additional Health per level

Elytra (2.1.6+) ​

  • Before +10: +Armor per level
  • After +10: +Additional Health per level

War Hammer (2.2.6+) ​

  • Before +10: +Attack per level
  • After +10: +Additional Attack Speed per level
  • Note: The vanilla negative attack speed will be displayed.

Bonus Explanation ​

  • Any item can be enhanced. The list above is the default; others can be added via configuration.
  • The attribute bonus per level can be adjusted in the config.
  • Additional bonus attributes for enhancement levels can also be configured.